Breeze & Freeze
A downloadable game for Windows
Breeze & Freeze
Survive the fruit attack!
Step into the roles of the brave penguins Breeze & Freeze and use your magical powers to fight off the fruit attack.
Work together and combine your powers for awesome combos, but beware the evil Pumpking might have a nasty surprise in stock for you!
Meet your adversaries
Breeze & Freeze is a 3D top-down arena shooter using voxel graphics. It is intended to be played by exactly two players with controllers. The goal of the game is to survive all enemy waves and defeat the final boss, the Pumpking.
In a team of 5 students, we developed Breeze & Freeze as part of the Game Programming Laboratory at ETH Zurich. We hope it brings you as much joy as we had creating it!
Credits
Michael Siebenmann: Game Designer, Technical Artist, UI Designer
Max Striebel: Game Designer, Producer, Render/Engine Programmer
Tynan Richards: Game Designer, Gameplay/Engine Programmer
Lukas Nüesch: Game Designer, Voxel Artist, Sound Designer
Georg Teufelberger: Game Designer, Gameplay Programmer
Updated | 23 days ago |
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | msiebenmann |
Genre | Action, Shooter |
Made with | MonoGame |
Tags | 3D, Casual, Controller, Co-op, Local Co-Op, Short, Top down shooter, Two Player, Voxel |
Average session | About a half-hour |
Languages | English |
Accessibility | Interactive tutorial |
Multiplayer | Local multiplayer |
Player count | 2 |
Download
Install instructions
Simply extract the ZIP folder and run "BreezeAndFreeze.exe".
The folder further contains a "README.txt" file containing the controls and some strategy hints. However, the game also features a tutorial explaining all controls and mechanics.
Comments
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Amazing game!! pls how you learn to make 3d game with monogame
Thanks! Unfortunately, I don't think I'm allowed to share the resources our university provided us with regarding 3D development. Essentially, you need to take care of applying matrices for camera projection (we used orthogonal projection in this game) etc. yourself. Here are two video tutorials that may be of interest to you:
https://av.tib.eu/media/50857 (Tutorial at Norwegian Developer Conference)THX